Members Information
* Click here to be reminded on Rink Booking Instructions *
Bar & Kitchen
Bar & Kitchen are open when home matches are played, Monday, Tuesday & Friday evenings and on special occasions.
See fixtures for competition league match diary
Social bowls
Social bowls are a great way to practice your bowling skills and to meet other members. Helpful advice is always available if requested, as we can always learn and improve.
Monday afternoon mix and match roll-up – commences Mon 9th May.
This is a roll-up but each Monday’s individual scores are kept for the season. So depending on how many turn up and register by 2pm (2.15 start) – equal teams (as far as possible) are created by drawing a coloured numbered disc (colour is team, number is rink and team position) from the organiser’s bag. There are four ends and team scores are noted on individual score cards (see below). At the end of four ends, you draw another disc to join a different team/rink/position. Then play another four ends and so on until you have played 16 ends and been in 4 teams. This format gives everyone the opportunity and experience of playing in different team positions (skip, lead, etc). Your Monday individual total is then given to the organiser who keeps a tally for the whole season. At the end of the season – your best three Monday scores are totalled to find a winner.
ENDS |
TOTALS |
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9 |
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11 |
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12 |
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13 |
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14 |
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15 |
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16 |
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GRAND TOTAL |
Tuesday night triples – commences Tues 10th May
Club members will have to sign up for this friendly league prior to its start – beginning of June. The organiser will allocate people to teams based on their ability so as to create equally strong teams. There are usually 6 team members in each triples team and a rota is created so that each team member is given an equal number of matches (see below). The teams play each other in a round-robin format throughout the season and the winner is the team with the highest combined score.
Click here to see team cards for 2022
(Example) Team 1 – Tuesday Night Triples |
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Round Nos |
1 |
2 |
3 |
4 |
5 |
etc |
Month |
June |
July |
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Date |
7 |
14 |
21 |
28 |
5 |
etc |
Team 1 v |
2 |
4 |
3 |
2 |
4 |
etc |
Team 2 v |
1 |
3 |
4 |
1 |
3 |
etc |
Team 3 v |
4 |
2 |
1 |
4 |
2 |
etc |
Team 4 v |
3 |
1 |
2 |
3 |
1 |
etc |
Name |
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John Adams |
SKIP |
2XL |
SKIP |
etc |
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Peter Smith |
SKIP |
SKIP |
etc |
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Julia Jones |
SKIP |
2XL |
etc |
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David Williams |
2XL |
LEAD |
2XL |
etc |
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Sue Stafford |
LEAD |
LEAD |
etc |
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Rupert Bear |
LEAD |
2XL |
LEAD |
etc |
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Friday evening roll-up – commences Friday 6th May
The organiser will collect names for those registering by 5.45pm (6pm start). Depending on how many turn up, the organiser will determine how many teams can be formed. The organiser will then draw the individual names from a bag to create a team and position – e.g. if there are three people in each team, then the first three names drawn will play in the first team, next three names drawn will play in the second team against team one, and so on. There are usually 16 ends and you stay in the same team. The winning team is the highest total score for the 16 ends. This is followed by a Club Night.
Opening Club Drive – Sunday 24th April
All members are welcome to turn up and shake off the cobwebs. Teams will be picked on the day. Winning team is the highest score.
Usually starts with a spider competition where players position themselves around the green with one foot in the ditch, aim for a ball in the middle and all bowl at the same time when the bell rings – winner is the closest to the ball.

Candlelight drive – date TBC
This is another fun night of bowls for all members. Teams picked on the day with rinks bordered by lights. Torches definitely needed.
Winning team is the highest score.

Presidents Day – Sunday 25th September
And to close the season …..The President and Vice-President pick teams – usually three teams each - from those available to play. The President’s teams play the Vice-President’s teams and the highest combined score wins the day.
Internal Competitions - open to all full-paying members
click here to see internal competition draw 2022
Men’s / Ladies Championship
Winner is first player to 21 shots.
Mixed Centenary Cup
Open to those who have not won a four wood singles at this or any other bowling club. Winner is first to 21 shots.
Men’s / Ladies Pairs
Pairs are drawn randomly with no handicapping. Play is to 21 Ends. A tie at 21 ends results in an extra end being played. Pairs Toss for order of play of extra end.
Men’s / Ladies 2 Woods
Played with 2 woods only. Only shots within a yard of jack count. Match is for 21 ends. Tie after 21 ends results in extra ends being played until shot (s) within 1 yard is achieved. Toss of coin to decide order of play.
Mixed Pairs
These pairs are nominated. You choose your partner. Games are played to 21 ends. Extra end is played if tied after 21 ends. Toss of coin to decide order of play for extra end.
Mixed Triples
Entries to be divided into groups of equal ability (as far as practical). Winner is highest score after 18 ends have been completed. A tie at 18 ends results in an extra end being played. Extra end if needed, order of play to be decided by toss of coin.
Grandfathers / Mothers
Open to those who have a grandchild. Winner is first player to 21 shots.
Men’s / Ladies Handicap
Each entrant will have a handicap decided by Men’s / Ladies Committee. A player with a 2 handicap playing someone with a 5 handicap (5-2= 3) will start the game with the handicap difference of 3 entered against their name. Winner is first to 21 shots.
Men’s / Ladies Triples
Entries to be divided into three groups of equal ability (as far as practical). Winner is highest score after 18 ends have been completed. Extra end if needed, order of play to be decided by toss of coin.
Millennium
Open to ladies / gents. Games to be played in the 100-up format.
10 points are played for at each end. 4 points nearest jack, 3 for second, 2 for third and 1 for fourth nearest.
Nearest to jack plays first on next end. The last end is played out and all 8 woods delivered. Should this result in a tie of 100 each, an extra end is played with the winner scoring most points. Should this result in tie (5-all) more ends are played until a result is achieved. Order of play for extra end to be decided on toss of coin.
Drawn Mixed 2-Woods
Pairs are drawn. Play is for 2-woods only but are not required to be within 1 yard of jack to count. Games are to 21 ends. Extra end if needed, order of play to be decided by toss of coin.
Please be aware that if you enter you must be available for the FINALS WEEKEND – 3rd & 4th September.